JaredHatfield / card-surface

Automatically exported from code.google.com/p/card-surface
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Exception thrown when the SendRequestExistingGames method is called #69

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
This issue is demonstrated in r270 by running CardGameCommandLine, selecting 
remote, auto, and then trying to join a Blackjack game.

See the following exception information:

CardCommunication.CommunicationException.MessageProcessException was unhandled
  Message="MessageProcess exception thrown: Comm.ProcessCommunication Exception."
  Source="CardCommunication"
  StackTrace:
       at CardCommunication.CommunicationController.ProcessCommunicationData(IAsyncResult asyncResult) in C:\Users\Jared\Documents\Visual 
Studio\Projects\card-surface\card-surface\CardCommunication\CommunicationControl
ler.cs:line 370
       at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
       at System.Net.ContextAwareResult.CompleteCallback(Object state)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Net.ContextAwareResult.Complete(IntPtr userToken)
       at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
       at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* 
nativeOverlapped)
       at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* 
pOVERLAP)
  InnerException: 

Original issue reported on code.google.com by jjhatf02 on 14 Apr 2010 at 2:12

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r273.

Original comment by aaron7ba...@gmail.com on 14 Apr 2010 at 3:57