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JariKCoding
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CoDLuaDecompiler
Call of Duty Lua (HavokScript & LuaJit) Decompiler
MIT License
51
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recompile scripts
#18
scd0
opened
3 months ago
0
Fix hash truncation for MWII (and MWIII technically)
#17
Nico-Posada
opened
8 months ago
0
Question: Black Ops 2/3 content versions that have Lua debug information
#16
Jake-NotTheMuss
opened
1 year ago
2
Add extra file and function info
#15
JariKCoding
closed
1 year ago
0
Changed project to .NET 6
#14
JariKCoding
closed
1 year ago
0
Added extra hash type byte for complex constants
#13
JariKCoding
closed
1 year ago
0
Feature request: Including program name, version, and date in decompiled output files
#12
Jake-NotTheMuss
closed
1 year ago
2
Problem with a table of functions defined within a table definition
#11
Jake-NotTheMuss
opened
2 years ago
0
Fails to decompile on latest version of Warzone/ MW
#10
kibrookfield
closed
1 year ago
1
Incorrect hash output when decompiling Cold War LUAs
#9
LJW-Dev
closed
2 years ago
1
IW6 PS4 Incompatible
#8
DeathRGH
closed
2 years ago
1
Added BO3 UI xMaterial hashes
#7
KingslayerKyle
closed
2 years ago
0
Add extra check for T6 lua file.
#6
Jemal
closed
2 years ago
0
fix #4: escape special characters in constant strings
#5
approved
closed
2 years ago
0
Special Characters Are Not Properly Escaped
#4
approved
closed
2 years ago
0
Not working with MW2019
#3
anon867
closed
2 years ago
0
add Lua 5.1 (Luac) support
#2
DotRacel
closed
2 years ago
0
fix program arguments and code cleanup
#1
iAmThatMichael
closed
4 years ago
0