Closed GoogleCodeExporter closed 8 years ago
it's known problem
Original comment by chuanhsing
on 11 Jun 2011 at 1:46
Well if it's a known problem then shouldn't you have done or be trying to do
something about it by now?
Original comment by millaryo...@ymail.com
on 11 Jun 2011 at 2:53
have no idea why it place in wrong direction.
Original comment by chuanhsing
on 12 Jun 2011 at 2:46
Issue 139 has been merged into this issue.
Original comment by chuanhsing
on 22 Aug 2011 at 5:43
fixed in r618
Original comment by chuanhsing
on 23 Aug 2011 at 2:00
It's not been fixed completely - the weapons are on the body but they're the
wrong way round, especially two-handed ones.
Original comment by millaryo...@ymail.com
on 23 Aug 2011 at 5:48
a screenshot plz, and a right screenshot for ref.
I hardcode the weapon sheathe position and rotate in program, and need more
reference for these values.
Original comment by chuanhsing
on 24 Aug 2011 at 12:38
The shield is just a but crooked but the the 2-handed weapons need to be tilted
90 degrees to the right.
Original comment by millaryo...@ymail.com
on 24 Aug 2011 at 1:12
Attachments:
this fix is a work-around. you can rotate or shift the model in View -> Show
Model Control after r618.
for human male, work around values are:
left back(right hand): (135, 90, 90)
right back(left hand): (225, 90, 90)
middle back(shield): (0, 90, 90)
could you give me the correct value?
Original comment by chuanhsing
on 24 Aug 2011 at 1:53
Shield:
rX: 00
rY: 85
rZ: 80
Original comment by millaryo...@ymail.com
on 27 Aug 2011 at 6:15
Issue can be followed here now : http://apoklipse.org:8080/browse/WMV-47
I will notify for URL change
Original comment by jeromn...@gmail.com
on 2 Oct 2011 at 7:01
Original issue reported on code.google.com by
millaryo...@ymail.com
on 10 Jun 2011 at 6:00Attachments: