Closed TheYoxu closed 4 years ago
Maybe make it so that the money you make correlates to the stuff that is bought in the shop. Let's say I buy Legion Gas Station. A lot of people buy bandages and painkillers there so when people buy it the stock goes down. You get the 40$ that they pay per painkiller or the 1000$ they pay for the GPS and your stock goes down with 1 painkiller or 1 gps. That way it's real money that you are getting and not just based on price.
You could also add a system that makes your shop lose money when it gets robbed. If someone robs the store you own for 10k you lose 10k, simple.
Everything up to the point of robberies is great. You see if someone robs you for 10k and you lose 10k of supplies for the shop it would be a massive hit since your store can be robbed 15-20 mins later (im not sure tho) and you would loose another 10k. Probably every store owner will go bankrupt in even one day maybe.
Is your feature request related to a problem? Please describe. No
Describe the feature you'd like Maybe it has been already mentioned but i'll still make a request. --General Idea-- The feature is to let players buy stores that are already in game just like houses/properties and make money selling stuff at their store.The idea is for the store to make passive money just like the drug making properties in GTA Online. --Store-- The stuff the store is selling will be already set. So if i want to buy a store that was normally selling electronics it will still be selling electonics.
--Supplies-- You would need to resupply your store with the needed products for it to continue working. You will also need to buy the products from your own money and need to get it by back to your shop to resupply it. It would be possible to get hit on the way back by others trying to steal your wares. I thought being able to steal someones supplies could be a little overpowered so it would be only possible if there are cops online just like the robberies need cops to rob a store. --Making Money-- The store would make different profit on wherever it is placed on the map. If it is in Sandy Shores or Paleto it would make a lot less money than it would for example in the middle of Los Santos or South Los Santos. --Prices-- The price range to buy a store would be also different on where it is placed in the world. Stores in LS would cost a lot more than in Sandy or Paleto. Additional Feature I also thought about another feature added with it to make out of the store a personal money laundry which would wash dirty money at a better rate than the hidden laundry since you have to buy the necessary equipment for the store to launder money.
Another feature is to be able to make drugs under the cover of a electronics shop. To be able to make drugs we would also need to buy all necessary equipment. I thought that the equipment we have at the store could let us process a little faster than the equipment on the map. There could be different Tiers of equipment to collect and process drugs faster. The stuff needed for the laundry or drug processing would be possible to buy from people on the dark net. This feature would be tied to the issue #1016 . Describe alternatives you've considered None
Additional context I originally took the idea to the next level from the issue #1016 .