Jarrrk / HighLife

Open source feature configuration and issue tracker for the FiveM server HighLife Roleplay
https://highliferoleplay.net
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Vehicle Glitch/Bug #6594

Closed calumchalmers closed 1 month ago

calumchalmers commented 1 month ago

Steam Username

milkystudios

What happened?

Took my new car to Mirror Park Garage. Exited the vehicle (Sadler) and took out another vehicle beside it. After removing items from second vehicle I exited it and unlocked the Sadler. The vehicle said it was unlocked. I re-entered the Sadler fine but when I tried to open the trunk it said it was unlocked. I used the key again and it continued to say unlocked. I was confused so I exited the vehicle and when I tried to re-enter I cant. All my other vehicles open fine. The weird part is that no one else can see my vehicle and when I stand on top of it, I go invisible to all other players. Players can walk through the vehicle but on my screen it looks like they are walking against it. Players can ram the Sadler but shows on their screen no damage to their car, even though it does to me.

Expected result

Car should have unlocked and been able to enter and open trunk. Car cannot be stored either.

Reproduction steps

  1. Unlock Car at garage,
  2. Take out second car close by.
  3. Unlock second car.
  4. Take items out trunk.
  5. Exit Second car.
  6. Enter first car.
  7. Open trunk
  8. If trunk does not open, even though car is unlocked. exit car
  9. Player will be unable to enter car and no other players will see the car.

Importancy

Low

Additional information

could be exploited in some way if someone was able to reproduce the bug consistently as it causes invisibility. could be used for getaways etc.

calumchalmers commented 1 month ago

Went to the insurance and got my car back. However, the glitched car is still at mirror park garage. So not causing any harm to anyone really, Only I can interact with it. Not sure how it happened.

Jarrrk commented 1 month ago

This is due to the vehicle not being networked correctly, it's meant to check if it can be networked but on rare occasions this fails.

Not much I can do for this.