Closed GoogleCodeExporter closed 9 years ago
Most users are running on a Wii rather than a GameCube, so that might be why
they are
not getting the same lag. I don't have a GameCube to test on.
Are you running on PAL? Some people have reported problems with the sound when
using
PAL 50Hz (on a Wii), but no in PAL 60Hz.
Original comment by Carl.Kenner@gmail.com
on 26 Apr 2009 at 8:15
Original comment by Carl.Kenner@gmail.com
on 27 Apr 2009 at 12:58
This could have something to do with that on GameCube the ROM is being accessed
constantly from your SD card. If it's having issues reading-writing fast enough
from
SD, that could be the issue. The other thing is, it'll never run full speed,
and
some games it will run slow, especially on GameCube. Either way, there's not
much we
can do for you here. Sorry.
Original comment by dborth@gmail.com
on 27 Apr 2009 at 5:32
[deleted comment]
Thanx all for the info. It looks as if GBA emulation on the Wii is the way to
go.
How do the GBA roms perform on the Wii? I'd like to get a Wii, but it looks
like
the NES, SNES, GEN, and GBA/GB/GC emulators don't output in 480p as they do on
the
Gamecube. Does anyone know if they (developers) will be able to acheive this
someday?
Original comment by BrianJos...@gmail.com
on 27 Apr 2009 at 10:22
They output in 480p quite nicely right now. You just need a component video
cord,
and then set it to component on your Wii settings.
Original comment by dborth@gmail.com
on 27 Apr 2009 at 10:26
Original issue reported on code.google.com by
BrianJos...@gmail.com
on 26 Apr 2009 at 7:26