Closed JarvyJ closed 2 months ago
I tried a couple different drivers on a Pi 3 (64bit and the old armv6 image), various raylib initializations, and gpu memory - but I could never get an image larger than 1920x1080 loaded as a texture. Since loading such large images feels slow on Pis, I've decided to just cache images at the screen resolution.
I think it's video driver related. It seems to work on Raspbian Lite bookworm on a Pi 3, but I've had some issues on the Pi 0 and in buildroot