What steps will reproduce the problem?
1. be in anim mode (1 frame)
2. optional: draw any number of times
3. enlarge or reduce the image
4. set layers mode
5. draw once
6. scroll, or enable/disable zoom, or zoom in/out
What is the expected output? What do you see instead?
The graphical display looks corrupted. Switching to spare and back doesn't fix
it. Undo fixes, then Redo restores what you drew in step 5, without repeating
the problem.
While the display is corrupted, it seems Grafx2 "shows" another used part of
memory, especially the 8 top left pixels seem non-zero. I was able to produce a
crash once, by using the color-picker on those pixels.
Original issue reported on code.google.com by yrizoud on 19 Sep 2012 at 10:09
Original issue reported on code.google.com by
yrizoud
on 19 Sep 2012 at 10:09