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JasonMa0012
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LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
MIT License
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Fix OnValidate event on undo
#69
JasonMa0012
closed
2 days ago
0
Optimize the display of Advanced Header
#68
JasonMa0012
closed
1 week ago
0
Remove Debug Code
#67
JasonMa0012
closed
1 month ago
0
Fix Context Menu Event in Ramp Editor
#66
JasonMa0012
closed
1 month ago
0
Fix Context Menu Event in Ramp Editor
#65
JasonMa0012
closed
1 month ago
0
Add LwguiGradient initializers, Fix Gradient Editor time editing
#64
JasonMa0012
closed
2 months ago
0
Fix Ramp Editor: Selecting another Key while editing Time causes the …
#63
JasonMa0012
closed
2 months ago
0
Add ApplyMaterialPropertyAndDecoratorDrawers() to fix PassSwitch() no…
#62
JasonMa0012
closed
2 months ago
0
Add LwguiGradient preview caches
#61
JasonMa0012
closed
2 months ago
0
Fix missing icons
#60
JasonMa0012
closed
3 months ago
0
Fix errors when adding a ramp preset
#59
JasonMa0012
closed
3 months ago
0
Fix LwguiGradientPresetLibrary changed event
#58
JasonMa0012
closed
3 months ago
0
Add LwguiGradient(Color[] colors, float[] times)
#57
JasonMa0012
closed
3 months ago
0
Separate LwguiGradient Alpha channel preview
#56
JasonMa0012
closed
3 months ago
0
Fix Ramp Property Drawer
#55
JasonMa0012
closed
3 months ago
0
Auto update markdown TOC
#54
KealG
closed
3 months ago
0
Fix null reference errors
#53
JasonMa0012
closed
3 months ago
0
使用RampHelper會一直新增ScriptableObject<GradientObject>導致內存瓶頸
#52
Teeinn0730
closed
4 months ago
3
Add [ActiveIf] decorator
#51
EricHu33
opened
5 months ago
2
ASE上Static Switch开关好像不能做主栏
#50
lokyeye
opened
6 months ago
8
Add auto TOC
#49
JasonMa0012
closed
6 months ago
0
[Tex(BaseGroup, _Float)]在2.0中只有颜色和Channel生效,float和range是不生效的
#48
falseeeeeeeeee
closed
6 months ago
3
Ase可以利用RenderQueue来控制材质球是透明的还是不透的吗?
#47
lokyeye
closed
6 months ago
15
Second and subsequent Groups do not work , when two or more groups with partially identical names exist.
#46
rngtm
opened
9 months ago
1
Support for float2 / float3 UI
#45
noors84
opened
12 months ago
1
[Tex] not displaying the associated text
#44
noors84
closed
12 months ago
0
Allows multiple keywords as conditions
#43
DJ-Huang
closed
1 year ago
2
Title在2022.3.8失效了
#42
xpc-yx
closed
1 year ago
3
DrawRevertableProperty的_defaultProps[material][prop.name]报异常
#41
xpc-yx
closed
1 year ago
2
PassSwitch能否支持Group,类似toggle一样使用
#40
xpc-yx
closed
1 year ago
1
KWEnum是否可以扩展到9组或者不限制组数
#39
xpc-yx
opened
1 year ago
1
Good First Issue
#38
JasonMa0012
closed
1 year ago
0
fix #34 "Unable to find style 'ToolbarSeachTextFieldPopup' in skin 'DarkSkin' Layout"
#37
JasonMa0012
closed
1 year ago
0
Support for ShaderGraph or ASE
#36
Dawie3565
closed
7 months ago
13
InvalidOperationException: Sequence contains no matching element System.Linq.Enumerable.First
#35
xpc-yx
opened
1 year ago
4
Unable to find style 'ToolbarSeachTextFieldPopup' in skin 'DarkSkin' Layout
#34
xpc-yx
closed
1 year ago
8
fix
#33
JasonMa0012
closed
1 year ago
0
fix create ramp event
#32
JasonMa0012
closed
1 year ago
0
1.8.0
#31
JasonMa0012
closed
1 year ago
0
globalIlluminationFlags
#30
xpc-yx
closed
1 year ago
2
Dev
#29
JasonMa0012
closed
1 year ago
0
bump to 1.6.0
#28
JasonMa0012
closed
1 year ago
1
Dev
#27
JasonMa0012
closed
1 year ago
0
update rm
#26
JasonMa0012
closed
1 year ago
0
- add "None" for Channel() - fix: Force Init when missing property
#25
JasonMa0012
closed
1 year ago
0
fix: bugs when editing preset between materials
#24
JasonMa0012
closed
1 year ago
0
- change: matching rule of condition display is changed to fuzzy matc…
#23
JasonMa0012
closed
1 year ago
0
1.5.1在Unity2022.2.19报错
#22
xpc-yx
closed
1 year ago
1
请问一下如何保存变更?
#21
ljwlaji
closed
1 year ago
7
fix helpbox / tooltip in group
#20
JasonMa0012
closed
1 year ago
0
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