JasonMa0012 / MooaToon

The Ultimate Solution for Cinematic Toon Rendering in UE5
https://mooatoon.com
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Help with setting up mooatoon materials for a vroid material #11

Open saravanan290702 opened 2 weeks ago

saravanan290702 commented 2 weeks ago

image

Hello so i want to use the mooatoon but i am unable to setup the materials properly.. this is supposed to be the eyes and its double sided. but using the default M_Toon i am unable to set it up. what do i do to get to work. thank you for ure help with this in advance

JasonMa0012 commented 2 weeks ago

You need to put the Base Color Map into the Shadow Color Map at the same time.

saravanan290702 commented 2 weeks ago

ah yes but its still not double sided image this is mooaMat image this is the mat u get from vroid as u can see the inbetween the eyes are transparent

JasonMa0012 commented 2 weeks ago

https://images.app.goo.gl/JLk6zJJCnoPpnxp5A

saravanan290702 commented 1 week ago

ah it still doesnt work, i dont know what i am doing wrong below one is mooa toons material image image

Below one is vroid studio material image image

saravanan290702 commented 1 week ago

I am unable to make the black parts of the material go transperant vroid mat: image

mooa mat: image

JasonMa0012 commented 1 week ago

image

saravanan290702 commented 1 day ago

Hey jason, I hope i am not bothering you but i have tried my best but i was unable to completely change the shader used by an vroid model. I would like your help in using the Mooa Toons Materials on a model imported made in vroid studio. Could you please try recreating the material instance to make the character material. Please and Thank you

JasonMa0012 commented 1 day ago

I will try to integrate VRM4U in the next few days

saravanan290702 commented 1 day ago

Thank you for your assistance.