Closed Usaywook closed 2 months ago
As the paper said, in HighD env we "add Gaussian noise to the agent’s action $a_t$ to introduce the control-level stochasticity". So you should find it in the commonroad_environment/commonroad_rl/gym_commonroad/action/action.py
. Specifically, in line 260. You can modify it as you need. I kindly recommend reviewing the code first, rather than asking questions without exploring it.
Thank you for guiding me through regulating the transition noise in a high-D environment. Your answer solved my concern.
You're very welcome. I'm glad the explanation helped resolve your concern. I'm always happy to help.
I found that there are no differences between
config/HighD_velocity_constraint/train_Binary_highD_velocity_constraint.yaml
andconfig/HighD_velocity_constraint/train_Binary_highD_velocity_constraint-1e-1.yaml
Other files to implement algorithms in highD environments have the same issues.
How do we inject noise in highD environments to reproduce the result like Figure D.10 in the paper?