Closed haraldschilly closed 5 years ago
Thanks Harald. I’ll take a look and try to work through the issue.
Regards, James (Jim) Weaver
On Apr 18, 2019, at 6:33 AM, Harald Schilly notifications@github.com wrote:
I've started to work on packaging this. I'm not an expert with that, but so far so good. All the import paths needs to be fixed, and I only looked into a couple of them.
The main new detail here is the entry point for a vqe-playground script. This is how I develop this:
in the root dir of this, I'm running that to install it locally in my home directory (cocalc project) ~/vqe-playground$ pip3 install --user -U ./ Processing /home/user/vqe-playground Building wheels for collected packages: vqe-playground-006 Building wheel for vqe-playground-006 (setup.py) ... done Stored in directory: /home/user/.cache/pip/wheels/6f/cd/44/a97fc99db8de61f1cad24259ab3b02193fd2fba75df3dc4f08 Successfully built vqe-playground-006 Installing collected packages: vqe-playground-006 Found existing installation: vqe-playground-006 0.0.1 Uninstalling vqe-playground-006-0.0.1: Successfully uninstalled vqe-playground-006-0.0.1 Successfully installed vqe-playground-006-0.0.1 then this is available: ~/vqe-playground$ which vqe-playground /home/user/.local/bin/vqe-playground I can attempt to launch it from an x11 environment, but it fails with import problems: ~$ vqe-playground pygame 1.9.4 Hello from the pygame community. https://www.pygame.org/contribute.html /usr/local/lib/python3.6/dist-packages/marshmallow/schema.py:364: ChangedInMarshmallow3Warning: strict=False is not recommended. In marshmallow 3.0, schemas will always be strict. See https://marshmallow.readthedocs.io/en/latest/upgrading.html#schemas-are-always-strict ChangedInMarshmallow3Warning Traceback (most recent call last): File "/home/user/.local/bin/vqe-playground", line 6, in
from vqe_playground.command_line import main File "/home/user/.local/lib/python3.6/site-packages/vqe_playground/command_line.py", line 1, in from .vqe_main import VQEPlayground File "/home/user/.local/lib/python3.6/site-packages/vqe_playground/vqe_main.py", line 44, in from .viz.expectation_grid import ExpectationGrid File "/home/user/.local/lib/python3.6/site-packages/vqe_playground/viz/init.py", line 17, in from .circuit_diagram import CircuitDiagram File "/home/user/.local/lib/python3.6/site-packages/vqe_playground/viz/circuit_diagram.py", line 19, in from utils.resources import load_image ModuleNotFoundError: No module named 'utils' The solution here would be to use a relative import, i.e. from .utils.resources import load_image ... or to be absolute, i.e. from vqe_playground.utils.resources import load_image ... depending on where the files are relative to each other. Or maybe there is a more clever way to do this, I don't know. You can view, comment on, or merge this pull request online at:
https://github.com/JavaFXpert/vqe-playground/pull/2
Commit Summary
moving files into vqe_playgroud module and introducing vqe-playground entry point File Changes
D main.py (21) M setup.py (9) R vqe_playground/init.py (0) A vqe_playground/command_line.py (5) R vqe_playground/containers/init.py (0) R vqe_playground/containers/hbox.py (0) R vqe_playground/containers/vbox.py (0) R vqe_playground/controls/init.py (0) R vqe_playground/controls/adjacency_matrix.py (8) R vqe_playground/controls/button.py (0) R vqe_playground/controls/circuit_grid.py (10) R vqe_playground/controls/matrix_label.py (0) R vqe_playground/controls/number_picker.py (0) R vqe_playground/data/bell_histogram.png (0) R vqe_playground/model/init.py (0) R vqe_playground/model/circuit_grid_model.py (2) R vqe_playground/model/circuit_node_types.py (0) R vqe_playground/utils/init.py (0) R vqe_playground/utils/colors.py (0) R vqe_playground/utils/data/bell_circuit.png (0) R vqe_playground/utils/data/bell_histogram.png (0) R vqe_playground/utils/data/bell_qsphere.png (0) R vqe_playground/utils/data/gate_images/ctrl_gate.png (0) R vqe_playground/utils/data/gate_images/ctrl_gate_bottom_wire.png (0) R vqe_playground/utils/data/gate_images/ctrl_gate_top_wire.png (0) R vqe_playground/utils/data/gate_images/h_gate.png (0) R vqe_playground/utils/data/gate_images/iden_gate.png (0) R vqe_playground/utils/data/gate_images/not_gate.png (0) R vqe_playground/utils/data/gate_images/not_gate_above_ctrl.png (0) R vqe_playground/utils/data/gate_images/not_gate_below_ctrl.png (0) R vqe_playground/utils/data/gate_images/rx_gate.png (0) R vqe_playground/utils/data/gate_images/ry_gate.png (0) R vqe_playground/utils/data/gate_images/rz_gate.png (0) R vqe_playground/utils/data/gate_images/s_gate.png (0) R vqe_playground/utils/data/gate_images/sdg_gate.png (0) R vqe_playground/utils/data/gate_images/swap_gate.png (0) R vqe_playground/utils/data/gate_images/t_gate.png (0) R vqe_playground/utils/data/gate_images/tdg_gate.png (0) R vqe_playground/utils/data/gate_images/trace_gate.png (0) R vqe_playground/utils/data/gate_images/x_gate.png (0) R vqe_playground/utils/data/gate_images/y_gate.png (0) R vqe_playground/utils/data/gate_images/z_gate.png (0) R vqe_playground/utils/data/images/circuit-grid-cursor-60px.png (0) R vqe_playground/utils/data/images/circuit-grid-cursor.png (0) R vqe_playground/utils/data/mel_circ.png (0) R vqe_playground/utils/fonts.py (0) R vqe_playground/utils/gamepad.py (0) R vqe_playground/utils/labels.py (0) R vqe_playground/utils/navigation.py (0) R vqe_playground/utils/resources.py (0) R vqe_playground/utils/states.py (0) R vqe_playground/viz/init.py (0) R vqe_playground/viz/circuit_diagram.py (0) R vqe_playground/viz/expectation_grid.py (0) R vqe_playground/viz/measurements_histogram.py (0) R vqe_playground/viz/network_graph.py (0) R vqe_playground/viz/qsphere.py (0) R vqe_playground/vqe_main.py (18) D vqe_playground_pkg/command_line.py (6) Patch Links:
https://github.com/JavaFXpert/vqe-playground/pull/2.patch https://github.com/JavaFXpert/vqe-playground/pull/2.diff — You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or mute the thread.
I've started to work on packaging this. I'm not an expert with that, but so far so good. All the import paths needs to be fixed, and I only looked into a couple of them.
The main new detail here is the entry point for a
vqe-playground
script. This is how I develop this:The solution here would be to use a relative import, i.e.
from .utils.resources import load_image
... or to be absolute, i.e.from vqe_playground.utils.resources import load_image
... depending on where the files are relative to each other. Or maybe there is a more clever way to do this, I don't know.