There is a bug with counting items from Void Vaults. When 'Toggle Collect Chest Items' is enabled and you open a Void Vault, the game will become unresponsive to keyboard inputs.
The client.log shows the following error.
[15:00:38.821] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at ItemChecklist.ItemChecklistPlayer.ChestCheck() in ItemChecklistPlayer.cs:line 103
at Terraria.ModLoader.PlayerLoader.PreUpdate(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 186
at Terraria.Player.Update(Int32 i) in tModLoader\Terraria\Player.cs:line 17966
at Terraria.Main.DoUpdateInWorld(Stopwatch sw) in tModLoader\Terraria\Main.cs:line 13485
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 13131
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 12686
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 235
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 196
at MonoLaunch.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\MonoLaunch.cs:line 52
at System.Threading.Thread.StartCallback()
There is a bug with counting items from Void Vaults. When 'Toggle Collect Chest Items' is enabled and you open a Void Vault, the game will become unresponsive to keyboard inputs.
The client.log shows the following error.
[15:00:38.821] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at ItemChecklist.ItemChecklistPlayer.ChestCheck() in ItemChecklistPlayer.cs:line 103 at Terraria.ModLoader.PlayerLoader.PreUpdate(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 186 at Terraria.Player.Update(Int32 i) in tModLoader\Terraria\Player.cs:line 17966 at Terraria.Main.DoUpdateInWorld(Stopwatch sw) in tModLoader\Terraria\Main.cs:line 13485 at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 13131 at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 12686 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 235 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 196 at MonoLaunch.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\MonoLaunch.cs:line 52
at System.Threading.Thread.StartCallback()