JavidPack / TerraCustom

Custom world generation for Terraria.
https://forums.terraria.org/index.php?threads/terracustom-for-1-3.35346/
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Can't find Fonts\Item_Stack even though it exists #3

Closed crabnebulakek closed 7 years ago

crabnebulakek commented 7 years ago

Terraria: Error

Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Fonts\Item_Stack". Cannot find ContentTypeReader ReLogic.Graphics.DynamicSpriteFontReader, ReLogic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null.

at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.InstantiateTypeReader(String readerTypeName, ContentReader contentReader, ContentTypeReader& reader)

at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(String readerTypeName, ContentReader contentReader, List`1& newTypeReaders)

at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader)

at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader()

at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()

at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)

at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)

at Terraria.Main.OurLoad[T](String path)

at Terraria.Main.LoadFonts()

at Terraria.Main.LoadContent()

at Microsoft.Xna.Framework.Game.Initialize()

at Terraria.Main.Initialize()

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at Terraria.Program.LaunchGame(String[] args)

OK

I've tried verifying the game cache and reinstalling both TerraCustom and Terraria, but nothing seems to fix this issue. The Item_Stack.xnb file does exist.

JavidPack commented 7 years ago

The current release of TerraCustom relies on 1.3.4.4 being installed. The error you are seeing is due to 1.3.5+ being installed (some dependency files changed) If you manage to downgrade to 1.3.4.4, you can use TerraCustom again.