Closed JayFoxRox closed 6 years ago
Mace Griffin Bounty Hunter seems to do: r1.rgb = vec3(dot(r0.rgb, r0.a));
r1.rgb = vec3(dot(r0.rgb, r0.a));
I'm not sure what exactly this does. I believe the dotproduct is only valid for rgb channels. We should probably hw-test this.
(Not upstream because this is a hack to get the game working further, needs hw testing)
This is dumb.
Replaced by https://github.com/JayFoxRox/xqemu/pull/16
Mace Griffin Bounty Hunter seems to do:
r1.rgb = vec3(dot(r0.rgb, r0.a));
I'm not sure what exactly this does. I believe the dotproduct is only valid for rgb channels. We should probably hw-test this.
(Not upstream because this is a hack to get the game working further, needs hw testing)