JayFoxRox / xqemu-espes

Archive only. Repository moved to JayFoxRox/xqemu
https://github.com/JayFoxRox/xqemu
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Extend scalar inputs in dotproducts to vec3 #7

Closed JayFoxRox closed 6 years ago

JayFoxRox commented 7 years ago

Mace Griffin Bounty Hunter seems to do: r1.rgb = vec3(dot(r0.rgb, r0.a));

I'm not sure what exactly this does. I believe the dotproduct is only valid for rgb channels. We should probably hw-test this.

(Not upstream because this is a hack to get the game working further, needs hw testing)

JayFoxRox commented 6 years ago

This is dumb.

Replaced by https://github.com/JayFoxRox/xqemu/pull/16