JayFoxRox / xqemu

Personal development repository for XQEMU (original Xbox Emulator)
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UI hangs when se_frame takes longer than 10ms #23

Open JayFoxRox opened 5 years ago

JayFoxRox commented 5 years ago

This is an unconfirmed theory, observed in the GTK UI (while trying to get realtime audio by increasing se_frame rate).

It would explain the DSP stability issues I have been seeing: Too many frames would take longer than 10ms = UI hangs.