Closed sukiii111 closed 1 year ago
Most likely an issue with Epic Fight and the way it interacts with capabilities. I recommend contacting them about the issue to see if there is something they need to change on their end, or a known workaround for it (feel free to direct them to this thread if they would like to get in contact).
Update: Further review finally yielded a solution, this should be fixed for 1.1b!
debug.log