Closed MustangEnthusiast51 closed 1 year ago
I apologize, this was from me being dumb XD
I had the player controller set to tick at 20 fps, which caused the issue. when it ticks at the same rate as the game, it works perfectly fine, I love this plugin!
it'll sometimes triple in the ui or non performance intensive scenes, so I think it's framerate based.
After a bit more testing, I think it happens when the game updates faster than the plugin, so it adds the same value twice or 3 times since the plugin hasn't had time to update. when the game's at a lower fps it works fine.