Open KeinEngelZlat1992 opened 6 months ago
This plugin makes use of SDL2 to read the controller inputs and forward them to the Unreal Engine Input loop
In terms of maximum input devices, that is untested but it should theoretically support 256 devices
The plugin supports all of the devices that SDL2 does. There isn't support for custom devices at this stage but I don't see why you couldn't
Due to the open source nature of this plugin, I'd prefer to keep conversations in open forums. If there is enough demand for a Discord server, I may consider creating one
I can confirm I'm able to use my fanatec pedals in the same time as my Thrustmaster wheel. No FFB for now but axes are working (that was impossible with rawInput).
Good day! I am developing a racing game and looking for a plug-in to implement car driving. Please tell me, your plugin makes it possible to connect several devices to the game at the same time (steering wheel, pedals, gearbox, button box, handbrake, each device is connected to a PC simultaneously via USB). Is it possible to read the readings of axes and buttons at the same time, for example, steering wheel axis 1 (device 1) - steering wheel rotation axis, pedal axis 1 (device 2) - throttle axis, pedal axis 2 (device 2) - brake axis, button 10 of the button box (device 3) - view change, etc.? I am also interested in the question: will your plugin be able to support DIY gaming devices (for example, arduino button box, stm32 steering wheel, etc.)? And also (if possible) tell me if it is possible to communicate with you by email, and not here? If possible, please let us know your email.