Open badcodecat opened 1 month ago
Hey, thank you for the feature suggestion. I'm currently very busy, and have not been able to work on this project for a while.
Triggering input actions is to my knowledge not currently possible, but is towards the top of the list of features I would want to implement. It goes hand-in-hand with macro-support and playing back recordings.
When I get around to working on this project, this will probably be the first thing I'll focus on. When this will be, I don't know.
Is your feature request related to a problem? Please describe. When using game UI one often wants to be able to additionally accept hotkeys instead of only relying on mouse interaction. I was unable to find how to setup hotkeys/manual sending of input actions from UI/code.
Describe the solution you'd like
Otherwise, if it's currently possible to manually send events from code:
Describe alternatives you've considered Faking key inputs to trigger input actions.
Additional context I discovered this when trying to connect my UI with hotkeys, I didn't know what to do when I got to this part while coding: