JeanPhilippeKernel / RendererEngine

3D Renderer Engine builds with Vulkan and C++ 20
MIT License
171 stars 17 forks source link

Runtime Shader compiler API #317

Closed jnyfah closed 3 months ago

jnyfah commented 3 months ago

This PR introduces a runtime shader compiler API, enabling on-the-fly GLSL shader compilation.

Key features include:

JeanPhilippeKernel commented 3 months ago

I think we don't need the new introduced external deps you added in this PR - the existing ones already contain the headers you need for the work