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JeanPhilippeKernel
/
RendererEngine
3D Renderer Engine builds with Vulkan and C++ 20
MIT License
184
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18
forks
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Move out Imgui/Event code from ZEngine to Tetragrama
#380
JeanPhilippeKernel
opened
4 weeks ago
0
Introducing ClangFormat tool for code formatting
#379
JeanPhilippeKernel
closed
3 weeks ago
0
Fix RenderPass::Update()
#378
jnyfah
closed
1 month ago
0
Image2DBufferSpecification for Image ViewType
#377
jnyfah
closed
1 month ago
0
Fixing Texture 2D Create(...) API
#376
jnyfah
opened
1 month ago
0
Making the engine discoverable by the Launcher
#375
JeanPhilippeKernel
closed
1 month ago
0
Publishing CI artifacts
#374
JeanPhilippeKernel
closed
1 month ago
0
Updating build process and launch.json definition for VSCode
#373
JeanPhilippeKernel
closed
1 month ago
0
suppressing VS2022 warning
#372
JeanPhilippeKernel
closed
1 month ago
0
Panzerfaust needs to be published after build
#371
JeanPhilippeKernel
closed
1 month ago
0
Refactor the pipeline files definition
#370
JeanPhilippeKernel
closed
1 month ago
0
Updating post build for macOS Intel / Silicon architecture
#369
JeanPhilippeKernel
closed
1 month ago
0
Updating documentation
#368
JeanPhilippeKernel
closed
1 month ago
0
update for osx build
#367
JFancis
closed
1 month ago
0
Update the Readme to include NuGet installation step for macOS
#366
JeanPhilippeKernel
closed
1 month ago
0
Add Formatter Config for White Space
#365
katiie
closed
3 weeks ago
0
Refactoring tests definition
#364
JeanPhilippeKernel
closed
1 month ago
1
Updating build script and Readme doc
#363
JeanPhilippeKernel
closed
1 month ago
0
removed vulkan
#362
jnyfah
closed
1 month ago
1
Adding new build option to compile Panzerfaust only
#361
aristid-lavri
closed
2 months ago
1
Update the readme to include macOS build steps
#360
JeanPhilippeKernel
closed
1 month ago
0
Backfill RenderPass::Verify() method
#359
jnyfah
closed
2 months ago
2
Separate Panzefaust and ZEngine build
#358
JeanPhilippeKernel
closed
2 months ago
1
panzerfaust runs on macos
#357
JeanPhilippeKernel
closed
2 months ago
0
Add support of removing new node Hierarchy View
#356
JeanPhilippeKernel
opened
2 months ago
0
Make the Engine run on Linux Debian
#355
JeanPhilippeKernel
opened
2 months ago
0
Make the Engine run on macOS
#354
JeanPhilippeKernel
opened
2 months ago
0
Fixing add new node ops
#353
JeanPhilippeKernel
closed
2 months ago
0
CMake Error in Tetragrama/src/CMakeLists.txt
#352
Martinfx
closed
2 months ago
1
small camera movement improvement
#351
JeanPhilippeKernel
closed
2 months ago
0
deleted bitmap test
#350
jnyfah
closed
2 months ago
0
Fixing duplicate PackageReference
#349
JeanPhilippeKernel
closed
2 months ago
0
Failing to start unit test in pipeline
#348
JeanPhilippeKernel
closed
1 month ago
0
failed test
#347
jnyfah
closed
2 months ago
0
skipping test executables
#346
JeanPhilippeKernel
closed
2 months ago
0
Remove duplicated PackageReference from Panzerfaust csproj
#345
JeanPhilippeKernel
closed
2 months ago
0
minor changes to the existing shadermanager Implementation
#344
jnyfah
closed
2 months ago
1
No more Vulkan SDK installation Step
#343
JeanPhilippeKernel
closed
2 months ago
0
Adding new node is buggy - Hierarchy View
#342
JeanPhilippeKernel
closed
2 months ago
0
Build errors on a fresh git-clone.
#341
krovee
closed
2 months ago
2
Panzerfaust - UI - Maquette
#340
JFancis
opened
3 months ago
0
Panzerfaust - UI - View Projet
#339
JFancis
opened
3 months ago
1
Panzerfaust - UI - Add project
#338
JFancis
opened
3 months ago
1
Moving Panzerfaust from Console to UI Application
#337
BRICEMARCELKOUADIO
closed
3 months ago
1
add the python installation in the readme file
#336
BRICEMARCELKOUADIO
closed
3 months ago
0
fix path error
#335
BRICEMARCELKOUADIO
closed
3 months ago
0
Panzerfaust - UI - Architecture set-up
#334
JFancis
closed
3 months ago
1
Revisting threadpool impl + Fix GTest failures
#333
JeanPhilippeKernel
closed
3 months ago
0
failed test
#332
jnyfah
closed
3 months ago
0
GTest is failing on Release PR pipeline
#331
JeanPhilippeKernel
closed
3 months ago
1
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