Jeff-sjtu / HybrIK

Official code of "HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation", CVPR 2021
MIT License
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import HybrIK-X pickle file inside blender #173

Open elia-orsini opened 1 year ago

elia-orsini commented 1 year ago

hello, is it already possible to import HybrIK-X animations in blender via the Blender add-on ? is this feature being developed ? I could try implementing it and opening a PR otherwise.

nbartzokas commented 1 year ago

Yes. Use the --save-pk option as shown here and the system will write a res.pk file. You can import that into Blender using the HybrIK add-on by clicking its "Import Pickle Results" and selecting res.pk.