JeffPerando / JCaelum

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Expanding rendering capabilities #1

Closed JeffPerando closed 10 years ago

JeffPerando commented 10 years ago

Right now, rendering is pretty rudimentary. It should be possible (Not to mention easy) to utilize more advanced rendering effects, such as glowing effects, smoke particles, and lighting.

While directly rendering, well, anything via OpenGL is possible through implementation of IRenderEngine, you can't do that much without rendering the entire screen a second time; That, and the engine user shouldn't have to reinvent the wheel.

So, if you have a suggestion regarding the rendering engine that this game engine could use (Or better yet, how to implement it), put it here.

SoniEx2 commented 10 years ago

You should add something like this: https://github.com/SoniEx2/TheModernClassicGame#2d-mode

We need to work on a name... (3D sidescroller, 2D++, something like that?)

JeffPerando commented 10 years ago

Cameras (should) be fully capable of doing this, the game designer just has to implement it.