[ ] Randomizer
A button that will generate a random artifact with simulated rolls based on the type of artifact. The level, type and rank should be unaffected. This is to have a way of generating realistic artifacts until one is acceptable.
[ ] Optimize Stats
having one button to optimize a single artifact and another to optimize all. Rolling the best possible combination of set effects, mainstats and substats to get the ‘perfect’ artifact or combination of artifacts
[ ] Equipped Artifacts
Toggling artifacts as equipped so the optimizer does not include them in optimizations.
[ ] Randomizer A button that will generate a random artifact with simulated rolls based on the type of artifact. The level, type and rank should be unaffected. This is to have a way of generating realistic artifacts until one is acceptable.
[ ] Optimize Stats having one button to optimize a single artifact and another to optimize all. Rolling the best possible combination of set effects, mainstats and substats to get the ‘perfect’ artifact or combination of artifacts
[ ] Equipped Artifacts Toggling artifacts as equipped so the optimizer does not include them in optimizations.