Closed PFischbeck closed 9 years ago
This should result in a performance improvement. Also, this requires the density field to be passed as a buffer texture. https://www.opengl.org/wiki/Buffer_Texture
Use of texelFetch in 4cd71edcce8f242f6ffe86b4c198ee1b2afbcf00
This should result in a performance improvement. Also, this requires the density field to be passed as a buffer texture. https://www.opengl.org/wiki/Buffer_Texture