JeodC / Descent3

Descent 3 by Outrage Entertainment -- Forked.
GNU General Public License v3.0
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[Bug] Z-Ranges incorrect (effects visible through terrain) #4

Closed JeodC closed 2 weeks ago

JeodC commented 1 month ago

Description

Increasing render distance via MAX_CELLS_TO_RENDER made a bug more visible. Z-ranges are incorrect for certain effects, causing them to be visible through terrain. Video below explains.

https://github.com/DescentDevelopers/Descent3/assets/47716344/975dd617-796b-4b61-b3d7-4cd75ce9311b

Regression Status

There is no regression--this appears to have always been around, but it is not present at the lowest render depth setting due to culling.

Steps to Reproduce

Tested with Level 7 - follow the guidebot to the first objective to disable the turrets, which will cause the blue electricity effects to appear.