Having this mod enabled on a decently sized modlist causes mobs for everyone but the client to jump around (desync) before returning to their "actual" position. This even happens for people who are connected via LAN with 0ms delay.
Any reason what causes this? If you're unable to replicate with another person, I'm happy to share my modlist if that'll make a difference. Mod was installed on both the host and the joining clients.
Having this mod enabled on a decently sized modlist causes mobs for everyone but the client to jump around (desync) before returning to their "actual" position. This even happens for people who are connected via LAN with 0ms delay.
Any reason what causes this? If you're unable to replicate with another person, I'm happy to share my modlist if that'll make a difference. Mod was installed on both the host and the joining clients.