Closed GoogleCodeExporter closed 9 years ago
Hey, you made sure this NAND got the cert.sys? Check that please, if its
missing then use my extractor which you can find on the downloads page and try
it again. If it still doesn't work, enable SD logging by opening your
wiiflow.ini and setting "sd_write_log" to "yes", you can find it in the [DEBUG]
section. A wiiflow.log will be created on your SD card root, post that here
then.
Original comment by fix94.1
on 22 Oct 2012 at 3:19
[deleted comment]
Ok further testing completed...
The emunand I had been using with 4.0.2 savegame emulation (Bootmii Wii Nand)
does have cert.sys but I extracted another using your tool and replacing the
one I made with Bootmii dump to see if it would make any difference.
First I tried again to load a wii game with savegame emulation enabled.. failed
as above.
And then after hard reset and reloading wiiflow I tried a channel in
nandflow... same as above.
I have tried savegame, partial and full setting but all failed.
After this I enabled sd log and loaded wiiflow once again, noticed the covers
had started to currupt before it codedumped without me being able to even
attempt to load game/channel... attached is the log which was created at this
stage, I hope you can help see what I am doing wrong or find something you can
FIX94.
Thanks a lot
Original comment by dizin...@gmail.com
on 26 Oct 2012 at 7:31
Attachments:
The log didnt help, may retry it to create the log.
Original comment by fix94.1
on 27 Oct 2012 at 12:36
I don't know why but wiiflow is code dumping at startup after I deleted the
cache hoping it would fix the corrupting covers then crash which had started
happenin after enabling sd log, another log attached.
I'll try to get a log of loading game/channels soon.
Original comment by dizin...@gmail.com
on 27 Oct 2012 at 7:54
Attachments:
I also noticed from the logs I have now, it lists default data directory
sd:\wiiflow instead of the directory specified in my wiiflow.ini
Original comment by dizin...@gmail.com
on 27 Oct 2012 at 7:58
Then it may also doesnt use the emu nand you want? Maybe you somewhere have
another ini? And maybe you didnt enable data_on_usb if you use it from usb?
Original comment by fix94.1
on 27 Oct 2012 at 9:19
Ok back after trying a few more things...
I mentioned the log says data directory is sd:\wiiflow but this is other issue
http://code.google.com/p/open-wiiflow-mod/issues/detail?id=102
It uses the emunand at least in nandflow, I know because in nandflow my
channels are detected.
I checked and have my .ini in the wiiflow/apps folder...
So I decided to start from new and deleted all wiiflow stuff, unplugged usb
disc, and loaded wiiflow to create new settings and .ini etc. I am just using
default locations now, sd:\wiiflow and sd:\wiiflow\nandemu
I get covers, channels show, everything is fine until I try to enable nand
emulation (tried full) and then got blackscreen etc
data_on_usb is always no, my data is on sd.
Wanted to update you on where I am, so far I just cannot use savegame emu or
stuff which uses savegame emu like load channel off emunand. If I left savegame
emulation off I think I will be able to play wii games, problems with wiiflow
freeze and codedumping is only after I enable the emulation.
Is it a conflict only for data on sd users I wonder?
I will again try to get things loading again and attempt to get a decent sd log.
Original comment by dizin...@gmail.com
on 28 Oct 2012 at 7:52
More testing...fresh install, default paths on sd \wiiflow etc (data_on_usb=no)
and once setup used wiiflow to extract fresh nand in nand [nand] flow settings
(to default sd:\wiiflow\nandemu)
Wiiflow 4.0.3 switches to nand [sd] flow, reads emunand and displays all
channels but still can not load any channels (blackscreen, crash, hardreset)
I know it still sees savegame data on emunand as checking game settings the
"flash save" option is displayed for the games I had saves for from 4.0.2 on
the emunand I used. It is noticably good and seems very stable version until I
enable nand emulation of any kind in games [usb] (savegame, partial or full)
but this then breaks it for me.
I know if I leave savegame emulation off I can load wii disc games successfully.
Now I noticed as soon as I enable sd log, wiiflow becomes very unstable,
codedump starting up afterwards.
Original comment by dizin...@gmail.com
on 29 Oct 2012 at 3:26
[deleted comment]
[deleted comment]
Summary:
savegame emulation + partial/full nand emulation not working off SD (4.0.3)
(savegame emulation only but not partial/full nand emulation was working off SD
previously (4.0.2))
4.0.2/4.0.3 versions blackscreen/freeze when u try to load channels off nand
[sd]
enabling sd log causes a codedump either before wiiflow loads or shortly
afterwards.
Original comment by dizin...@gmail.com
on 30 Oct 2012 at 8:15
Please retry with beta r830
http://www.mediafire.com/?6wjj4abjozclgww
Original comment by fix94.1
on 27 Dec 2012 at 12:03
[deleted comment]
Original comment by fix94.1
on 28 Dec 2012 at 11:37
Original issue reported on code.google.com by
dizin...@gmail.com
on 22 Oct 2012 at 1:44