JeremyAnsel / xwa_ddraw_d3d11

Direct3D 11 implementation of DDraw.dll for XWA
MIT License
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Support for XvT/BoP #2

Closed rdoeffinger closed 7 years ago

rdoeffinger commented 8 years ago

These are patches that allow it to work quite a bit in these older games. However I would very much like you to review it and possibly help out with a few things. Biggest issue: I removed the memset(buffer, 0x80, ...) that I later realized is necessary for some colorkey support. I didn't find a way to make it work without that, and I didn't find what removing that breaks. Other issues, in order of priority, in case you have some hints/ideas:

Any comments/help welcome.

rdoeffinger commented 8 years ago

Updated version. I haven't squashed bugfix commits with the earlier changes they relate to, please tell me if you'd like me to that kind of cleanup. Everything except the movies now seems to work reasonably.

rdoeffinger commented 7 years ago

This is no longer useful I think. Thanks for starting this project.