JeremyBYU / bpyproj

A blender add-on for Map Projections
GNU General Public License v3.0
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Placing additional georeferenced objects on the map #20

Closed stolensharingan closed 1 year ago

stolensharingan commented 1 year ago

Hi there,

Thanks for the brilliant work! I have followed your tutorial, and it has worked really well for my project.

The next step for me is to place additional georeferenced objects (e.g., place objects at geolocations, and have the drone fly to them one after another) in the environment.

Could you suggest a way I can place the additional objects in the simulation corresponding to the custom geolocations? I feel like I have all the pieces (thanks to you), but I'm having a bit of trouble joining them.

Any help would be appreciated!

vvoovv commented 1 year ago

This is a repo with the source of the bpyproj addon.

It looks like your question is related to the Blender-OSM addon. If so, please post your question at https://github.com/vvoovv/blender-osm/issues

Thank you for your understanding!

stolensharingan commented 1 year ago

Many apologies, I thought this would be the right place to ask since I'm looking to project the real-world coordinates into Unreal engine, and place additional objects there.

I will close this, and open another one in the correct repo. Thanks once again!