JeremyLeland / SectorC37

A top-down space shooting game
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Have separate "layer" (i.e. canvas) for particle effects #18

Closed JeremyLeland closed 2 years ago

JeremyLeland commented 3 years ago

This would let us do more alpha compositing effects without worrying about other things that are drawn there. This would also make sure engine trails/etc were drawn below solid objects.

JeremyLeland commented 2 years ago

This doesn't seem to be an issue at the moment.