JeremyLeland / SectorC37

A top-down space shooting game
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Make sure both objects in a collision are hit #29

Closed JeremyLeland closed 2 years ago

JeremyLeland commented 2 years ago

If one does enough damage to destroy the other, it may not get a chance to be damaged by it.

(When I made asteroid damage higher, it seemed I was no longer damaging asteroids...need to investigate further).

JeremyLeland commented 2 years ago

Also, if I do any sort of bouncing of asteroids, I'll probably need to check once and hit both anyway.

JeremyLeland commented 2 years ago

Fixed in recent checkin