JeremyLeland / SectorC37

A top-down space shooting game
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Create class to track avoidance cones and help with visual debugging #40

Closed JeremyLeland closed 2 years ago

JeremyLeland commented 2 years ago

Make a class (maybe "avoidInfo"?) that contains best angle to avoid collision, as well as the various cones and values that were used to arrive at that decision. It should also have a draw() function that will put up the debug "pie chart" to help debug avoidance issues (and get this code out of ship draw).

JeremyLeland commented 2 years ago

Eh, nevermind, just keep this part of Ship for now