Closed JernejHabjan closed 6 years ago
This is shown as warning when exporting project. This may cause client to crash on computer that doesnt have installed unreal engine. Links:
Code below that has been generated is causing problems when building project
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class TD2020 : ModuleRules { public TD2020(TargetInfo Target) { MinFilesUsingPrecompiledHeaderOverride = 1; bFasterWithoutUnity = true; PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "InputCore", "AIModule", "GameplayTasks", "RHI", "UMG", "Slate", "SlateCore" } ); PublicDependencyModuleNames.AddRange(new string[] { "OnlineSubsystem", "OnlineSubsystemUtils" }); DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam"); } }
Steam API now works only when publishing using "debug" or "development" option and not "shipping"!
This is shown as warning when exporting project. This may cause client to crash on computer that doesnt have installed unreal engine. Links:
Code below that has been generated is causing problems when building project