I was here a while ago talking about the same issue in 1.19.1, but I was wondering if there's a fix for the issue. I wanted to make the game slightly more difficult by allowing the angels to teleport people to the nether as the only choice for teleportation (100% of teleportation) and it crashes the game. I hate asking for this again, but is there a fix? Have I done something wrong? If you can give advice that'd be neat!
Side Notes: This does not occur when Minecraft:overworld is NOT in the banned dimensions.
Copy of the config I've changed ( Only Parts I've changed ) ( common.toml )
[teleporting]
Determines the chance a player will be teleported
#Range: 1 ~ 100
teleport_chance = 100
#A list of Dimensions that angels cannot teleport players to
banned_dimensions = ["minecraft:the_end","minecraft:overworld"]
#Determines the range that a player can be teleported from their current location
#Range: > 1
teleport_range = 10000
Hello, Pablo Here
I was here a while ago talking about the same issue in 1.19.1, but I was wondering if there's a fix for the issue. I wanted to make the game slightly more difficult by allowing the angels to teleport people to the nether as the only choice for teleportation (100% of teleportation) and it crashes the game. I hate asking for this again, but is there a fix? Have I done something wrong? If you can give advice that'd be neat!
Side Notes: This does not occur when Minecraft:overworld is NOT in the banned dimensions.
mclo.gs for latest log : https://mclo.gs/hM0eYnp
Copy of the config I've changed ( Only Parts I've changed ) ( common.toml ) [teleporting]
Determines the chance a player will be teleported