Closed Jesse-V closed 11 years ago
This should be enabled by default. Camera is controlled by mouse movements, the wheel moves in and out.
Click the mouse and then move the mouse to rotate around. When the mouse is pressed, it figures out what atom it's close to, and then uses that as its center of rotation. Combined with the controls for #4, this should make a much more exciting set of controls.
The controls implemented by #4 basically fixes this. The user can use their mouse and keyboard at the same time to achieve this effect.
Now I'm having second thoughts. This would be convenient, but is it worth the extra code and complexity?
Camera should be able to pan around the protein. The position moves, but it's still looking at the center/origin. This would involve a control to zoom in/out accordingly.