JesseTG / Maximal-Orbit

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Switch to non-dynamic fonts once that Unity bug is fixed #76

Open JesseTG opened 8 years ago

JesseTG commented 8 years ago

http://issuetracker.unity3d.com/issues/textmesh-when-the-font-character-is-not-set-to-dynamic-the-alignment-is-higher-by-one-line-in-the-y-axis