Closed rachee5k closed 8 years ago
Check target framework
2016-01-08 13:36 GMT+05:00 Racskobence notifications@github.com:
I get like 30 of each of them every time I build it and I also have C:\Users\Me\Documents\SteamBot\SteamAuth\SteamAuth\Bin\Debug\SteamAuthdll could not be found If you could solve this error I would really appreciate it I cloned from Jessecar96 with git clone --recursive git://githubcom/Jesseca96/SteamBot I also tried to make NuGet Automatically download packages and also tried manually download photobuf-net, SteamKit2 and NewtonsoftJson Didnt work
— Reply to this email directly or view it on GitHub https://github.com/Jessecar96/SteamBot/issues/901.
How can I do that? Im using MSVS2015 With NuGet for VS2015.... What should I exactly do??
Currently having the same issue. Any help would be much appreciated.
Manually removing and adding Newtonsoft.Json dependency to SteamAuth fixed the issue on my end - missing Newtonsoft.Json dependency. However, I still think that the project should be just buildable after cloning (incl. the dependencies).
@BlueRaja what do you think?
@scholtzm How would I go about doing that? Not quite sure I understand what you mean.
Me too... Can you explain me how to exactly build it when it shows me 51 errors including missing SteamAuth.dll, namespace Newtonsoft and JsonProperty? I cannot build it.... I cloned the SteamBot from Jessecar96 with the command git clone --recursive git://github.com/jessecar96/SteamBot in the git shell. That is what I knew how to do..... Any other tips, @debugger-perm @alfiecee @scholtzm ???
@sholtzm Ultimately someone (preferably the original author) needs to publish SteamAuth to nuget so we don't need to use submodules.
Oh I thought it was just me, I'll try to do what scholtzm said.
edit: alright that fixed it, I still don't have SteamTrade.dll for some reason.
@CmDeRdarkhell Can you explain how you did what @scholtzm said? I still can't seem to get it working.
@BlueRaja Yeah, but even if it is a submodule, shouldn't the project be buildable straight away? If I clone the project and try to build it, every dependency is properly downloaded except for SteamAuth's JSON dep.
@CmDeRdarkhell You need to add SteamTrade.dll to your anti-virus' whitelist. Unfortunately, it has been previously used by phishers.
I've fixed it by going on th project, right clicking on 'References' and going on 'Manage NuGet packages' and updating 'em all. I has fixed my errors, but still getting 15 more... Looks like 'Severity Code Description Project File Line Error CS1061 'ICallbackMsg' does not contain a definition for 'Handle' and no extension method 'Handle' accepting a first argument of type 'ICallbackMsg' could be found (are you missing a using directive or an assembly reference?) ExampleBot C:\Users\Me\Documents\GitHub\SteamBot\SteamBot\Bot.cs 715' Opening a new Issue for that.
@scholtzm I figured that out by googling the problem, thanks for the advise anyways.
Does anyone know what this problem is after compiling? this is 1 seconds after opening the bot http://puu.sh/mplpF/95b5fc9f90.png
it seems to be related to https://github.com/Jessecar96/SteamBot/issues/902
@Racskobence THANK YOU THANK YOU THANK YOU
I get like 30 of each of them every time I build it and I also have C:\Users\Me\Documents\SteamBot\SteamAuth\SteamAuth\Bin\Debug\SteamAuth.dll could not be found. If you could solve this error I would really appreciate it. I cloned from Jessecar96 with git clone --recursive git://github.com/Jesseca96/SteamBot I also tried to make NuGet Automatically download packages and also tried manually download photobuf-net, SteamKit2 and Newtonsoft.Json. Didnt work.