Open godbless876 opened 2 years ago
I will look into that once I get somewhere with the transmission side. I think the latency will also improve, but the major overhaul is changing the underling audio engine in the app. It will be all C++ besides the GUI interactions.
I am guessing that C++ is more efficient?
In short yes! Everything that needs to be time-critical, audio-plugins is (mostly) done in C++. The only option to make this work is C++.
Ok... Sounds good.. let me know what I can do to help
On Wed, 7 Sep 2022, 2:51 pm JessyJP, @.***> wrote:
In short yes! Everything that needs to be time-critical, audio-plugins is (mostly) done in C++. The only option to make this work is C++.
— Reply to this email directly, view it on GitHub https://github.com/JessyJP/ReaStreamMobile/issues/3#issuecomment-1239807436, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKN773YNJKEBAAHTS3UNHI3V5DW55ANCNFSM6AAAAAAQG2DJ5Y . You are receiving this because you authored the thread.Message ID: @.***>
Hey. So sorry about the previous messages... I. Still getting to know git hub ..I am new to all this.. Anyways.. it's hard to input the IP address in the slit provided as I can't see what am typing...
And the latency is not usable with live performance.. o think... Probably it's my phone tho. Keep in touch