Closed ghost closed 8 years ago
obbcenter.y * object:GetRight() just needs to be in the opposite direction to account for the incorrect centre of rotation. But I think this issue extends to more than just door props. I seem to recall it being an issue for carts.
Also for certain props from junk packs, like the drawer.
Partially fixed for doors, not closing this for now.
The drawer model used in the junk pack
models/props_c17/furnituredrawer001a_chunk02.mdl
Specifically on the map zs_krusty_krab_large_v5
models/firewavezzmodels/metal_table_test.mdl
Does the fix work on all props with the off-centered issue on rotation?
Both of those cases seem to be good now, so I'll close this.
Is this the fix that was ignored? https://forum.noxiousnet.com/topic/13189/zs-re-prop-rotation/20