Closed ssypi closed 1 year ago
Built riderlink from the latest sources and the error went away so it seems to be fixed already, just not yet in the current release.
@ssypi can you point to us to how you built RiderLink manually? The instructions in this repo are very unclear and just basically say "it's part of Rider already!".
Edit: I see that there's a manual download available for a new release of Rider released yesterday, but it's not showing up in JetBrains Toolbox yet.
@andreyrd I presume ssypi has simply copied the RiderLink sources to their repo. In short, you need to take latest:
Figured out the solve. It's broken if you have the latest version of Xcode (14.3). If you do, you can download 14.2 here: https://developer.apple.com/services-account/download?path=/Developer_Tools/Xcode_14.2/Xcode_14.2.xip
You will need to have a Apple developer account (you can sign up for a free one these days I think...) After you do that, unzip the .xip file, rename the Xcode.app file to Xcode14_2.app. Put it in your Applications folder. Launch Terminal and type: sudo xcode-select -switch /Applications/Xcode14_2.app
Restart Rider. In your Editor Settings > Build, Execution, Deployment > Apple Platforms, you should now see it say Xcode path: Default (14.2).
Try building now and you should be good!
@ssypi can you point to us to how you built RiderLink manually? The instructions in this repo are very unclear and just basically say "it's part of Rider already!".
Edit: I see that there's a manual download available for a new release of Rider released yesterday, but it's not showing up in JetBrains Toolbox yet.
@andreyrd I used the instructions in the SETUP.md (mentioned in readme at the "setup development environment" part). Basically it symlinks the downloaded sources to the project folder so Rider uses those to install RiderLink instead.
I had to manually put my project folder in the Build.gradle file tho because it was unable to read it from the .txt file for some reason, possibly because the path had spaces in it.
Yes I also found out later that the error came with xcode 14.3, xcode 14.2 worked fine with the current riderlink. Sorry for not elaborating on that more when I closed the ticket.
Not sure why this is closed? As of today, 4/22, I am seeing the above same error. Latest Xcode, MacOS.
Not sure why this is closed? As of today, 4/22, I am seeing the above same error. Latest Xcode, MacOS.
Look two comments above. You need to get Xcode 14.2
Sorry for not getting back and closing the issue, the fix is available in UnrealLink version 2023.1.0.281 available in the marketplace. Rider > Settings > Plugins > Installed > UnrealLink > Update
Everything was fine previously just a day ago, but now Rider is unable to build RiderLink. I re-installed UE and Rider and created a new blank project and error still persists.
I'm on M1 Mac and UE 5.1.
Maybe this is just a coincidence, but this error repeats a lot and that file (to_string.h) seems to be changed in the latest commit
Build ends with
And
Full Log https://pastebin.com/raw/ELA1x79q