Closed astradamus closed 10 months ago
To clarify I have tried everything short of using a different editor version. Reboots, reinstalls, nothing seems to solve this problem.
EDIT: Same thing happens if you do "Install Plugin in Game" instead of "Install Plugin in Engine". Hadn't occurred to me to try that before because I misunderstood what it was, but it's the same error.
I neglected to mention Rider version. There's some other info in here too, maybe it's useful 🤷♂️
JetBrains Rider 2022.3.2 Build #RD-223.8617.53, built on January 25, 2023 Licensed to You have a perpetual fallback license for this version. Subscription is active until Runtime version: 17.0.5+1-b653.25 amd64 VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o. Windows 10 10.0 .NET 7.0.0 (Server GC) GC: G1 Young Generation, G1 Old Generation Memory: 1500M Cores: 16 Registry: ide.mac.bigsur.window.with.tabs.enabled=false debugger.show.values.use.inlays=false ide.new.project.model.index.case.sensitivity=true platform.projectModel.workspace.model.file.index=false ide.workspace.model.rbs.as.tree=false rdclient.asyncActions=false vcs.empty.toolwindow.show=false indexing.enable.entity.provider.based.indexing=false database.show.search.tab=false
Non-Bundled Plugins: com.markskelton.one-dark-theme (5.7.3) com.jetbrains.fast.mouse.scroll (1.6.0) com.microsoft.vso.idea (1.162.1)
Pack it up, boys!
BUILD SUCCESSFUL
Rider 2023.2.1 worked fine.
I have the same problem,my rider version is 2022.3.3,how can i do without update rider?
Try Ctrh+Shift+A Extract RiderLink Swap RD folder of RiderLink with https://github.com/JetBrains/UnrealLink/tree/0a24d30f1af7ff79672a6a5cf968740cc2a57a23/src/cpp/RiderLink/Source/RD
Try Ctrh+Shift+A Extract RiderLink Swap RD folder of RiderLink with https://github.com/JetBrains/UnrealLink/tree/0a24d30f1af7ff79672a6a5cf968740cc2a57a23/src/cpp/RiderLink/Source/RD
Thanks, It works!
Try Ctrh+Shift+A Extract RiderLink Swap RD folder of RiderLink with https://github.com/JetBrains/UnrealLink/tree/0a24d30f1af7ff79672a6a5cf968740cc2a57a23/src/cpp/RiderLink/Source/RD
Tried it with JetBrains Rider 2022.2.4, it doesn't work Do we need to patch different source files ?
Try Ctrh+Shift+A Extract RiderLink Swap RD folder of RiderLink with https://github.com/JetBrains/UnrealLink/tree/0a24d30f1af7ff79672a6a5cf968740cc2a57a23/src/cpp/RiderLink/Source/RD
It actually worked. Thanks
Try Ctrh+Shift+A Extract RiderLink Swap RD folder of RiderLink with https://github.com/JetBrains/UnrealLink/tree/0a24d30f1af7ff79672a6a5cf968740cc2a57a23/src/cpp/RiderLink/Source/RD
what is Ctlr+Shift+A actually do? where should I do the Ctrl+Shift+A
???
Try Ctrh+Shift+A Extract RiderLink Swap RD folder of RiderLink with https://github.com/JetBrains/UnrealLink/tree/0a24d30f1af7ff79672a6a5cf968740cc2a57a23/src/cpp/RiderLink/Source/RD
I did not understand where i've to insert the github link :(
This is super barebones and easy to reproduce:
1) Create new FPS template, C++ project in UE 5.3 2) Open the project in rider. 3) When prompted by Rider to add Riderlink, select Add to Editor. 4) Process begins, gets almost to 79/79, then fails at the very end. Every time no matter what I do.
As you can see there's pretty much no room for me to configure or do anything differently here. I'm guessing that Riderlink simply isn't updated for 5.3 yet, which is only a week old from what I can tell.
Here is what it says at the end of the build script terminal output:
Just above that it gives a path to a log file. The log file is attached in full below, but I scanned it for pertinent details and I think this is the key error:
However, that file DOES seem to exist. I can locate it in rider, it is in "G:\UE_5.3\Engine\Source\Editor\UnrealEd\Public\Editor.h"
Any ideas?
UBT-UnrealEditor-Win64-Development.txt