Open karaatvalkent opened 3 years ago
@karaatvalkent Rider for Unreal Engine already supports compiling single file, with specific implementation for UE projects, where it uses UBT instead of MSBuild. Try "ctrl+shift+A > compile file action.
That didn't seem to do anything for my project but it could very well be specific to my old project.
The UnrealVS extension has an option for compiling a single file and building the project with just that change. Effectively it disables unity building and adds the -singlefile argument. This should greatly reduce iteration time. With this, Rider will truly be the goto for Unreal C++ editing.
Source: https://docs.unrealengine.com/en-US/ProductionPipelines/DevelopmentSetup/VisualStudioSetup/UnrealVS/index.html