JetBrains / UnrealLink

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Feature Request: Iterating on a Single Source File #69

Open karaatvalkent opened 3 years ago

karaatvalkent commented 3 years ago

The UnrealVS extension has an option for compiling a single file and building the project with just that change. Effectively it disables unity building and adds the -singlefile argument. This should greatly reduce iteration time. With this, Rider will truly be the goto for Unreal C++ editing.

Source: https://docs.unrealengine.com/en-US/ProductionPipelines/DevelopmentSetup/VisualStudioSetup/UnrealVS/index.html

DecoyRS commented 3 years ago

@karaatvalkent Rider for Unreal Engine already supports compiling single file, with specific implementation for UE projects, where it uses UBT instead of MSBuild. Try "ctrl+shift+A > compile file action.

catgirlkara commented 3 years ago

That didn't seem to do anything for my project but it could very well be specific to my old project.