Closed gleb-skobinsky closed 1 year ago
Running on a hardware device is successful. Will use this way for now.
I'm facing same issue (on OSX Virtual Machine) . Just to know, you was using a physical mac device when you had this crash ?
Yes, I used Qemu to run MacOS from a Linux host. It is probably something related to Mac-specific graphics hardware acceleration. If I run desktop application in virtual machine, I get the warning that the renderer is running in software mode. It is probably related. If you try to connect an IPhone through USB, the build should work
Please check the following ticket on YouTrack for follow-ups to this issue. GitHub issues will be closed in the coming weeks.
Description Upon creating a new project from the compose-multiplatform-ios-android-template and trying to run the iosApp configuration in Android Studio in a simulator, the app builds successfully, but crashes immediately after launching.
Affected platforms
Versions
To Reproduce Steps and/or the code snippet to reproduce the behavior:
Expected behavior The hello-world example is running normally in the simulator.
Additional context It took e some time to set up all components required by
kdoctor
correctly, but in the end it showed a success message. I get the same error when trying to run the new Compose sample iOS app, without leveraging the template. At that time was using Xcode 13 and thought that upgrading it would remove the error, but it didn't help.