Closed jai-lingokids closed 10 months ago
Do I understand correctly that it is about debugger evaluation? Would you please report this issue with Help -> Report a Bug, agree to attach logs? It would also help, if you provide us with a code sample. Thank you.
It happens without the debugger too, just having the Rider Package installed and enabled in Unity breaks the inspector. I will try to get you a very small repro project.
I managed to fix it, basically we iterate through assemblies, it seems the assembly of Rider has something special that Unity doesnt like, so now i'm skipping any assembly that contains Rider when fetching them. It's working.
Hi, we are facing an issue regarding the usage of Rider + Rider Unity Plugin.
We have a custom inspector that uses a reorderable list, however, when using Rider as external tool it give us internal unity errors.
I managed to debug a bit internally, here are some screenshots:
With VSCode:
With Rider:
As you can see in the case of Rider it's null.
It happens when it's a Reorderable List inside a PropertyDrawer.
Any info is appreciated, thanks.