Closed mcpiroman closed 2 years ago
Wow, thanks for the report.
I wasn't able to reproduce, but most probably this PR will fix this
Thanks for the response, but the PR seems to assume the lack of DirectX12, while I think skiko already uses DirectX renderer on that machine with an earlier skiko (it is quite new Windows 10 after all, I'd assume all the APIs are present). How can I check the renderer used?
Try to run this code on the older version of Compose:
import androidx.compose.material.Text
import androidx.compose.ui.window.singleWindowApplication
fun main() = singleWindowApplication {
Text(window.renderApi.toString())
}
to know what renderer is used in that version
OK, it uses software_fast.
Please check the following ticket on YouTrack for follow-ups to this issue. GitHub issues will be closed in the coming weeks.