Closed andiweli closed 3 years ago
Btw, the rotation doesn't drift with the "old" controller code where the touchpad was active...
potentially fixed in https://github.com/JetStreamSham/ZGloom-vita/commit/380ce1837f08bc15c2f9485f7bb9d76940f361e4 ....
Wait, let me finish daily business... will compile then and get back 👍🏻
At first I thought my hardware is faulty, but yesterday I built in a brand new thumbstick - and it is still happening. When rotating with the right stick, it sometimes drifts by itself. This doesn't happen in any other FPS game.
Perhaps the deadzone is too low? I tried raising the values:
static unsigned char rightStickDeadzone = 20; static unsigned char leftStickDeadzone = 20;
...but no success.PS: I already lowered the sensitivity to 2, but that doesn't help. PPS: setting the global (PSVITA-wide) deadzone with analogsenhancer.skprx to "20" fixes the problem.