Open JezuzLizard opened 4 years ago
seeing everyone go down together from intersection on spawn is a headache, but i its pretty fun to see when it happens the first time.
Yeah I've had a few games end because of the intersection tracker. On Die Rise I've had games where all 8 players died on spawn after a game ended mutliple times its a meme. Origins is generally the same too.
the quick fix that i use on my servers is pretty much just taking level.player_intersection_tracker_override and make it always return 1.
level.player_intersection_tracker_override = ::clientids_player_intersection_tracker_override
clientids_player_intersection_tracker_override() { return 1; }
works on die rise, origins, and motd, from what i've tested so far. have had no issues.
The intersection tracker will be disabled since its benefit is very low.