Closed MyHighLow closed 3 years ago
Hi! What platform are you on? These messages aren't supposed to come through. In my case (JoyShockMapper, Windows), they only come through when I uncomment the line freopen("CONOUT$", "w", stdout);
in JoyShockLibrary.cpp, which I do sometimes for debugging.
I'm glad to hear USB connections and multi-threading support are working well for you :)
I am on Windows 10. That's interesting, I get verbose information in the console every time. I am building using Microsoft Visual C++. I'll just comment freopen("CONOUT$", "w", stdout);
like you suggested
While the information provided in the console is very helpful, it sometimes gets called between my own program's print statements. The console becomes very confusing - there should be some sort of option to suppress JSL output.
PS - USB connections are working nicely with Pro Controllers, and so is multi-threading support!